AI Insights · Timothy · October 2021
Top Platformer Games Performance on Unified Platform in Hungary, Q3 2021
In Q3 2021, the top platformer games in Hungary showed varying trends in weekly revenue, downloads, and active users. Discover the performance of these popular apps.
The third quarter of 2021 saw interesting trends in the performance of top platformer games in Hungary. Below, we delve into the weekly revenue, downloads, and active users for each of the top five games.
Subway Surfers from Sybo Games ApS experienced a steady weekly revenue, peaking at approximately $265 in the first week of August. Weekly downloads for the game showed a decline over the quarter, starting from around 5.1K in late June to 3.5K by the end of September. Additionally, the weekly active users decreased from about 54.5K to 48.3K during the same period.
Talking Tom Hero Dash by Outfit7 Limited saw a significant spike in weekly revenue, reaching around $1.1K in mid-July. Weekly downloads also saw an upward trend during this period, peaking at 3.3K in late July before gradually declining to 1.9K by the end of September. The game's weekly active users increased from 31.9K in late June to a peak of 41.1K in late July, before settling at 33.5K in late September.
Crash Bandicoot: On the Run! from King displayed fluctuating weekly revenue, with a peak of $268 in mid-July. Weekly downloads followed a similar pattern, peaking at 1.8K in late June but declining to 1.2K by the end of September. The game's weekly active users showed a slight overall decline from 32.5K in late June to 30K by the end of September.
Hills of Steel by Superplus Games experienced modest weekly revenue, with a peak of $194 in mid-August. Weekly downloads remained relatively stable, averaging around 300 throughout the quarter. The game's weekly active users showed minor fluctuations, maintaining a range between 1.3K and 1.5K.
Tomb of the Mask from Playgendary Limited maintained a consistent weekly revenue, peaking at $149 in early July. Weekly downloads showed a decline from 5.2K in late June to 2.7K by the end of September. The game's weekly active users saw a slight decrease from 43.2K in late June to 36.4K by the end of September.
These trends highlight the dynamic nature of the mobile gaming market in Hungary. For more detailed insights and data, visit Sensor Tower.